Optional Byzantine Eras and Enemies
Tables
Both
the start and end dates of the Byzantine Empire are open to debate. For the
purposes of this campaign the start date is from the fall of the western
portion of the Roman Empire in 476 CE and the end date has been taken to be
1384 CE; as from then, until the final fall of Constantinople in 1453 CE, it
was unable to raise an effective army that could operate beyond the walls of
the city.
Eras
The extended campaign is fought
over an additional six eras as follows:
Era |
MeG |
ADLG |
||||
|
Time period |
Army
list name |
List no. |
Time period |
Army list name |
List no. |
Eastern Later Roman transition
to early Byzantine |
476 – 493 CE 493 – 578 CE |
Eastern Later Roman Early Byzantine |
3302 3309 |
476 – 493 CE 493 – 575 CE |
Patrician Roman – sub-list: Eastern army Justinian Byzantine |
88 124 |
Early Byzantine post Maurikian
army reforms
|
578 – 650 CE 622 – 628 CE 629 – 636 CE |
Maurikian Byzantine Heraklian Byzantine * Syrian Byzantine * |
3310 3312 3315 |
575 – 650 CE |
Maurikian Byzantine |
125 |
Thematic Byzantine
|
650 – 929 CE 929 – 963 CE |
Thematic Byzantine Later Thematic Byzantine |
3318 3322 |
650 – 960 CE |
Thematic Byzantine |
126 |
Later Macedonian/ Doukas dynasties |
960 – 1058 CE 1059 – 1071 CE |
Nikephorian Byzantine Later Nikephorian Byzantine |
3323 3324 |
961 – 1050 CE |
Nikephorian Byzantine Konstantinian Byzantine |
127 192 |
Komnenan dynasty
|
1071 – 1204 CE |
Komnenan Byzantine |
5201 |
1072 – 1204 CE |
Komnenan Byzantine |
193 |
Late (fractured) Empire
|
1204 – 1261 CE
1204 – 1337 CE
1261 – 1384 CE
1204 – 1384 CE
|
Nicaean
Byzantine (Nic)
Epirot Byzantine
(Epi)
Late
Imperial Byzantine (Late)
Empire of
Trebizond (Treb)
|
5206
5207
5211
5208
|
1205 – 1384 CE
|
Later Byzantine
|
258
|
* These lists may only be used as per the notes to the
Enemies list
Eastern Later Roman transition to early Byzantine
Invasion |
||||
Dice roll (2d6) |
Nation |
Army |
MeG Army list |
ADLG Army list |
2 - 4 |
Kingdom of the Vandals |
African Vandal |
3303 |
142 |
5 - 6 |
Kingdom of the Ostrogoths |
Italian Ostrogoth |
3308 |
144 |
7 |
Kingdom of the Visigoths |
MeG:
Tolosan Visigoth ADLG:
Visigoth in Spain
|
3401 |
141
|
8 |
Moors - alliance |
MeG: Later
Moorish ADLG: Moors
|
3301 |
113
|
9 - 11 |
Persia |
MeG:
Middle Sassanid Persian Sassanid Persian
ADLG:
Sassanid Persian
|
2614 3306
|
109
|
12 |
Gepids & Heruls
(Note 1) |
MeG: Gepid MeG: Heruls
ADLG: Gepid,
Herul, Taifali and Sciri
|
2120 2119
|
96
|
Defence |
||||
Dice roll (2d6) |
Nation |
Army |
MeG Army list |
ADLG Army list |
2 - 3 |
Antes - alliance |
MeG:
Southern Slav ADLG:
Slav
|
3501 |
158
|
4 |
Persia (Note 2) |
Sassanid Persian |
3306 |
109 |
5 |
Moors - alliance |
MeG:
Later Moorish ADLG:
Moors
|
2717 |
113
|
6 |
Kingdom of the Ostrogoths |
Italian Ostrogoth |
3308 |
144 |
7 |
Usurper |
As Era |
See Era |
See Era |
8 |
Avaria |
Avar |
3505 |
159 |
9 |
Lombards |
MeG: Langobard ADLG:
Lombard
|
3305 |
143
|
10 |
Frankia (Note 3) |
MeG: Early
Merovingian Frank ADLG: Franks,
Alemanni, Burgundi, Suevi
|
3404 |
97
|
11 -12 |
Sabir |
MeG:
Sabir ADLG:
Huns sub-list: Sabir Huns from 463 to 570 AD
|
3304 |
110
|
Notes
1.
This
can be taken twice, the first time the Enemy are the Gepids; the second the
Enemy are the Heruls.
2. This
can be taken three times representing the Anastasian war (502-503 CE); the
Iberian war (526–532 CE) and the Lazic war (541-562 CE).
3. This represents the Frank and Alemanni army sent to assist the Ostrogoths in 554 CE. The Byzantine army must include: MeG: at least the minimum number of ‘Dismount Foederate cavalry and allied Lombard cavalry’ ADLG: a Herul allied command (list 96), all Horsemen must deploy dismounted and must be deployed in their own separate command which is treated as Hesitant as per the Alliance rules.
Early Byzantine post Maurikian army reforms
Invasion |
||||
Dice roll (2d6) |
Nation |
Army |
MeG Army list |
ADLG Army list |
2 |
Moors - alliance |
MeG:
Later Moorish ADLG:
Moors
|
3301 |
113
|
3 |
Sabirs |
MeG: Sabir ADLG: Huns sub-list: Sabir Huns from 463 to 570 AD
|
3304 |
110
|
4 - 7 |
Persia (Note 1) |
Sassanid Persian |
3306 |
109 |
8 - 9 |
Avaria |
Avar |
3505 |
159 |
10 |
Principality of Armenia |
MeG: Rshtuni Armenian ADLG:
Armenian Principality
|
3317 |
128
|
11 |
Lombard Kingdom of
Italy |
MeG: Italian
Lombard or Lombard
Principalities ADLG: Lombard
sub-list: Kingdom of Italy (from
585 to 774)
|
3311 or 3320 |
143
|
12 |
Bedouin - alliance |
MeG:
Later Pre-Islamic Bedouin ADLG:
Early Arab sub list: Bedouin tribes
|
2213 |
75
|
Defence |
||||
Dice roll (2d6) |
Nation |
Army |
MeG Army list |
ADLG Army li st |
2 |
Moors - alliance |
MeG:
Later Moorish ADLG:
Moors
|
2716 |
113
|
3 |
Sabirs |
MeG: Sabir ADLG: Huns sub-list: Sabir Huns from 463 to 570
AD
|
3304 |
110
|
4 |
Lombard Kingdom of Italy |
MeG:
Italian Lombard or Lombard Principalities
ADLG:
Lombard sub-list: Kingdom of Italy (from 585 to 774)
|
3311 or 3320 |
143
|
5 |
Avaria |
Avar |
3505 |
159 |
6 |
Persia (Note 2) |
Sassanid Persian |
3306 |
109 |
7 |
Usurper |
As Era |
See Era |
See Era |
8 |
Arabia (Note 3) |
MeG:
Early Arab Conquest Arab Conquest
ADLG:
Arab Conquest
|
3101 3102
|
130
|
9 |
Bulgars |
MeG: Early
Bulgar ADLG: Bulgar
|
3506 |
160
|
10 |
Nubia |
Christian Nubian |
5901 |
166 |
11 |
Antes - alliance |
MeG: Southern
Slav ADLG: Slav
|
3501 |
158
|
12 |
Kingdom of the Visigoths |
MeG:
Tolosan Visigoth or Later Visigoth
ADLG: Visigoth in Spain
|
3401 or
3411 |
141
|
Notes
1. This can be rolled three times:
·
The
first represents the war of 572 – 591 CE
·
The
second is the joint Byzantine-Sassanid army that helped Khosrou/Chosroes II
regain the Sassanid throne from Bahram Chobin in 591 CE. The Byzantine player
must include a Sassanid Persian allied command (MeG: 3306 ADLG: 109) and an Armenian allied
command (MeG: 3317 ADLG: 128).
·
The
third represents the latter part of the war of 602 – 628 CE after 622 CE where
the Byzantines were on the offensive, finally defeating the Persians at the 627
CE Battle of Nineveh. MeG: The
Byzantine army must be drawn from list 3312 Heraklian Byzantine Optional: Battlefield Effect - Weather effect 2: Fog (see Appendix 4).
2. This can be rolled two times:
·
The
first represents the initial part of the war of 602 – 628 CE where the Persians
were on the offensive conquering most of the Byzantine Empire’s Asian provinces
plus Egypt.
·
The
second represents the high point of the Persian offensive in the war of 602 –
628 CE – an alliance with the Avars culminating in the siege of Constantinople
in 626 CE. The Sassanid Persian army must include an Avar allied command (MeG: 3505 ADLG: 159).
3. This can be taken four times representing the following Arab invasions in turn:
·
Syria
629 - 636 CE. This represents the battle of Yarmuk MeG: The Byzantine player must use the Syrian Byzantine list (3314);
the Arab player must use the Early Arab Conquest list (3101). ADLG: Use pre 638 CE options only. The Arab player must choose a MeG: Legendary ADLG: Strategist general. Optional:
The Arab player also benefits from one of the following two effects: Battlefield
Effect - Battlefield Manoeuvres: 3: Ready and waiting, or 5: Hidden Ambush (see
Appendix 4). The choice must be made immediately prior to deployment.
·
Armenia
638 - 639 CE
·
Egypt
639 - 641 CE
·
North
Africa 647 CE onwards.
Thematic Byzantine
Invasion |
||||
Dice roll (2d6) |
Nation |
Army |
MeG Army list |
ADLG Army list |
2-3 |
Umayyad Caliphate in North Africa (Note
1) |
MeG:
Umayyad in Africa and Spain ADLG: Umayyad Arab sub-list: North Africa, Arabia, Syria
and Egypt
|
3104 |
131
|
4-6 |
Umayyad Caliphate
(Note 2) |
MeG: Umayyad
and early ‘Abbasid ADLG: Umayyad
Arab
|
3105 |
131
|
7 |
Sclaviniae - alliance |
MeG:
Southern Slav ADLG:
Slav
|
3501 |
158
|
8 |
Abbasid Caliphate |
MeG: Caliphal
Later ‘Abbasid ADLG: Abbasid
Arab
|
3109 |
134
|
9-11 |
Bulgarian Empire |
MeG:
First Bulgarian Empire ADLG:
Bulgars
|
3513 |
160
|
12 |
Principality of Armenia |
MeG: Rshtuni
Armenian Bagratid Armenian
ADLG: Armenian
Principality
Bagratid Armenian
|
3317 3321
|
128
129
|
Defence |
||||
Dice roll (2d6) |
Nation |
Army |
MeG Army list |
ADLG Army list |
2-3 |
Arabs in North Africa (Note 3) |
Arab Conquest MeG:
Umayyad in Africa and Spain
ADLG: Umayyad Arab sub-list:
North Africa, Arabia, Syria and Egypt
|
3102 3104
|
130 131
|
4 |
Aghlabid - invasion of
Sicily |
MeG: North
African Dynasties ADLG: North
African Arab
|
3107 |
132
|
5 |
Umayyad Caliphate (Note 4) |
MeG:
Arab Conquest MeG: Umayyad and early ‘Abbasid
ADLG:
Umayyad Arab
|
3102 3105
|
131
|
6 |
Sclaviniae - alliance (Note 5) |
MeG: Southern
Slav ADLG: Slav
|
3501 |
158
|
7 |
Usurper |
As Era |
See Era |
See Era |
8 |
Bulgars (Note 6) |
MeG: Early
Bulgar ADLG: Bulgar
|
3506 |
160
|
9 |
Abbasid Caliphate |
MeG:
Caliphal Later ‘Abbasid ADLG:
Abbasid Arab
|
3109 |
134
|
10 |
Rus |
Rus |
3517 |
165 |
11 |
Hamdanids of Aleppo |
MeG:
Bedouin Dynasties – Hamdanids in Aleppo
options ADLG: Bedouin Dynasties sub-list: Hamdanids of Aleppo (945 to 1008)
|
3114 |
138
|
12 |
Croatia & Serbia
(Note 7) |
MeG: Early
Croatian MeG: Early
Serbian
ADLG: Serbo-Croatian
|
3314 3313
|
162
|
Notes
1. This represents the Byzantine attempt
to retake the province of North Africa from the Arabs in 698 CE. The Byzantine
player must take a Visigoth allied command (MeG: Later Visigoth 3411 ADLG: Visigoth in Spain 142).
2. This represents the successful war
with the Arabs in 686 – 688 CE resulting in the transfer of Armenia and Iberia
to Byzantine control.
3. This can be rolled twice and represents
the Arab invasion of North Africa between 647 - 709 CE, the first time using
the Arab Conquest army list, the second using the Umayyad Arab army list.
4. This can be rolled twice and represents the following in order:
·
The
battles that took place around the Sea of Marmara as part of the first Arab siege
of Constantinople 672 – 678 CE.
·
The
battles that took place in Thrace as part of the second Arab siege of
Constantinople 692 – 718 CE. The Byzantine player must take a Bulgar allied
command MeG: 3513 ADLG: 160.
5. This represents the Byzantine relief army
at the siege of Thessalonika of 676 – 678 CE by a coalition of Slavic tribes.
The siege is notable for the presence of St. Demetrios who used miracles in its
defence. Optional: The Byzantine
army benefits from: Battlefield effects
- Terrain advantages 4 – Relief of Mafeking! (see Appendix 4)
6.
This
can be rolled twice:
· The first represents the attempt by Emperor Constantine IV to drive the invading Bulgars out of the Empire in 680 CE; unfortunately he fell ill during the attack. Optional: The Bulgar army benefits from Battlefield effects – Generals variations: 6 i.e. the player can choose (see Appendix 4).
·
The
second represents the war of 813 CE. Optional:
The Bulgarian player benefits from Battlefield Effect - Special
adjustments: 2 - In Hoc Signo Vinca – the second option must be taken (See
Appendix 4).
7. This may be taken twice, representing campaigns
against the Croats and Serbians in turn.
Later Macedonian/Doukas dynasties
Invasion |
||||
Dice roll (2d6) |
Nation |
Army |
MeG Army list |
ADLG Army list |
2 |
Khazars of Crimea (Note 1) |
Khazar |
3514 |
161 |
3-4 |
Kingdom of Georgia |
Georgian |
5101 |
215 |
5-6 |
Hamdanids of Aleppo (Note 2) |
MeG:
Bedouin Dynasties – Hamdanids in
Aleppo options ADLG: Bedouin Dynasties sub-list: Hamdanids of Aleppo (945 to 1008)
|
3114 |
138
|
7 |
Great Seljuk Empire
(Note 3) |
MeG: Great
Seljuk Empire ADLG: Seljuk
Turks sub-list: Seljuk Empire (1063
– 1194)
|
3123 |
203
|
8 |
Kievan Rus in Bulgaria (Note 4) |
Rus |
3517 |
165 |
9 |
First Bulgarian Empire
(Note 5) |
MeG: First
Bulgarian Empire ADLG: Bulgar
|
3513 |
160
|
10 |
Lombard principalities |
MeG:
Lombard principalities ADLG: Lombard sub-list:
Lombard principalities (from 775)
|
3320 |
143
|
11-12 |
Holy Roman Empire in
Italy |
MeG: East
Frankish ADLG: Later
Franks sub-list: Eastern Franks
|
3417 |
154
|
Defence |
||||
Dice roll (2d6) |
Nation |
Army |
MeG Army list |
ADLG Army list |
2-4 |
Seljuk Turks (Note 6) |
Seljuk Turks |
3122 |
203 |
5 |
Pechenegs |
Pecheneg |
3516 |
164 |
6 |
First Bulgarian Empire (Note 7) |
MeG:
First Bulgarian Empire ADLG:
Bulgar
|
3513 |
160
|
7 |
Usurper |
As Era |
See Era |
See Era |
8 |
Fatimid Egypt |
MeG:
Early Fatimid Egyptian ADLG:
Fatimid Egyptian sub-list: Before 1074
|
3121 |
202
|
9 |
Serbia (Note 8) |
MeG: Early
Serbian ADLG: Serbo-Croatian
|
3313 |
162
|
10-12 |
Sicilian and Italian Normans |
MeG:
Normans in Italy and Sicily ADLG:
Norman sub-list: Normans in Italy or Sicily (after 1041)
|
3422 |
179
|
Notes
1. This represents the joint Byzantine/Rus attack in 1016 CE on the Khazar rump state in the Crimea. The Byzantine army must include a Rus allied command (MeG: 3517 ADLG: 165). MeG: ignore the listed end date of list 3514.
2. This may be taken twice and represents the Byzantine campaigns that took Cilicia and Antioch from the Hamdanid Arabs in 964 - 975 CE.
3. This represents the disastrous Manzikert campaign of 1071 CE. Optional: The Seljuk Turk army benefits from Battlefield Effects – Generals variations 3 – Confusion, and Troop late arrival 1 – Stragglers (see Appendix 4).
4. This represents the battles against
the Rus in 970 - 971 CE in Thrace and Bulgaria. The Rus must take a Pecheneg
allied command (MeG: 3516 ADLG: 164) and a Bulgar allied command
(MeG: Early Bulgar 3506 ADLG: 160). Optional: The Byzantine army benefits from Battlefield Effects -
Special adjustments 1 – Taunting the enemy (see Appendix 4).
5. This represents the final destruction
of the First Bulgarian Empire in 1014 CE at the Battle of Kleidion. Optional:
The Bulgarian army benefits from Battlefield Effects - Terrain advantages 1
– Outmanoeuvred, and Special Adjustments 5 – Night shift engineering works (see
Appendix 4).
6. This represents the first encounter of
the Byzantines with the Seljuk Turks in 1048 CE. The Byzantine army must
include a Georgian allied command (MeG: 5101
ADLG: 215). The battle was a night
battle. Optional: To simulate the
night battle use Battlefield Effects - Weather effect 2 – Fog, (see Appendix 4)
but with no die rolls for it to clear.
7. This represents the Bulgarian raids
culminating in the Battle of Spercheios in 997 CE. Optional: The Byzantine army benefits from: Battlefield Effects -
Terrain adjustments 2 – Local Knowledge and 3 – River (see Appendix 4). The
terrain piece removed may be the river.
8. This represents the Serbian uprising in 1042 CE that led to the Battle of Bar. Optional: The Serbian army benefits from: Battlefield Effects - Terrain advantages 1 – Outmanoeuvred, and Special adjustments 3 – Fear (see Appendix 4).
Komnenan dynasty
Invasion |
||||
Dice roll (2d6) |
Nation |
Army |
MeG Army list |
ADLG Army list |
2-4 |
Kingdom of Sicily - holdings in Albania |
MeG:
Norman Sicilian ADLG:
Kingdom of Sicily pre- 1194
|
5603 |
188
|
5-7 |
Seljuk Turkish (Note 1) |
MeG: Greater
Seljuk Empire; Later Seljuk Empire
Sultanate of Rum
ADLG: Seljuk
Turks sub-list: Seljuk Empire (1063
– 1194) or sub-list: Rum Sultanate (1128
– 1276)
|
3123 5106
5114
|
203
|
8 |
Principality of Antioch |
MeG:
Early Outremer states ADLG:
Crusader
|
5111 |
195
|
9-10 |
Kingdom of Hungary |
MeG: Hungarian ADLG: Feudal
Hungarian
|
5604 |
214
|
11-12 |
Fatimid Egypt (Note 2) |
MeG:
Later Fatimid Egyptian ADLG:
Fatimid Egyptian
|
5102 |
202
|
Defence |
||||
Dice roll (2d6) |
Nation |
Army |
MeG Army list |
ADLG Army list |
2-4 |
Armenian Cilicia |
MeG:
Early Armenian Cilicia ADLG:
Cilician Armenian
|
5103 |
194
|
5 |
Serbia (Note 3) |
MeG: Early
Serbian ADLG: Serbo-Croatian
|
5202 |
162
|
6 |
Kingdom of Sicily -holdings in Albania |
MeG:
Norman Sicilian ADLG:
Kingdom of Sicily
|
5603 |
188
|
7 |
Usurper |
As Era |
See Era |
See Era |
8 |
Fourth Crusade (Note 4) |
MeG:
Latin Empire ADLG:
Later Crusader
|
5205 |
196
|
9 |
Pechenegs |
Pecheneg |
3516 |
164 |
10 |
Seljuk Turkish |
MeG:
Greater Seljuk Empire; Later Seljuk Empire
Sultanate of Rum
ADLG:
Seljuk Turks sub-list: Seljuk Empire (1063 – 1194) or sub-list: Rum Sultanate (1128 – 1276)
|
3123 5106
5114
|
203
|
11-12 |
2nd Bulgarian
Empire |
2nd
Bulgarian Empire |
5203 |
257 |
Notes
Late (fractured) Empire 1204 - 13841. This may be rolled three times. The first and second times will be against the Seljuk Empire, the third represents the campaign of 1176 CE against the Sultanate of Rum leading to the battle of Myriokephalon. The Byzantine player must include a Hungarian allied command (MeG: 5604 ADLG: 214). Optional: The Seljuk Turk army benefits from Battlefield Effects: Terrain adjustments 2 – Local Knowledge (see Appendix 4).
2. This represents the joint Byzantine/Crusader expedition to Egypt in 1168-1169 CE. The Byzantine army must include a Crusader state allied command (MeG: 5113 ADLG: 196).
3. This may be rolled twice. The second time it is rolled the Serbian player must choose a Hungarian allied command (MeG: 5604 ADLG: 214)
4. This represents the attack on, and fall of, Constantinople in 1203 - 1204 CE by/to the crusaders of the 4th Crusade. No land battle occurred because, despite substantially outnumbering the crusaders, Emperor Alexios III lost his nerve, retreating back behind the city walls and later fleeing in secret with the treasury. Optional: The Crusader army benefits from Battlefield Effects: Special adjustments 3 – Fear (see Appendix 4).
Invasion |
||||
Dice roll (2d6) |
Nation |
Army |
MeG Army list |
ADLG Army list |
2-4 |
Catalan Company (Late) (Note 2) |
MeG:
Catalan Company in Anatolia ADLG:
Catalan Company
|
5215 |
262
|
5-6 |
Latin Empire (Nic)
(Late) |
MeG: Latin
Empire ADLG: Eastern
Latin Empire
|
5205 |
198
|
7-8 |
2nd Bulgarian Empire (Epi)
(Late) |
2nd Bulgarian Empire |
5203 |
257 |
9-12 |
Kingdom of Sicily
(Late) |
MeG: Angevin
Sicilian ADLG: Kingdom
of Sicily sub-list: Angevin period
(1267-1320)
|
5612 |
188
|
Defence |
||||
Dice roll (2d6) |
Nation |
Army |
MeG Army list |
ADLG Army list |
2 |
Special (Note 3) (Late) |
MeG: Golden Horde/ Knights of St. John ADLG: Golden Horde/Order of St. John
|
5214/4510 |
252/263
|
3 |
Catalan Company in
Greece (Late) |
MeG: Catalan
Company in Greece ADLG: Catalan
Company sub-list: From 1306, in
Greece
|
5216 |
262
|
4 |
Serbian Empire (Late) |
Serbian Empire |
5303 |
256 |
5 |
2nd
Bulgarian Empire (Nic) (Late) |
2nd
Bulgarian Empire |
5203 |
257 |
6 |
Latin Empire (Nic) |
MeG:
Latin Empire ADLG:
Eastern Latin Empire
|
5205 |
198
|
7 |
Usurper (Note 4) |
As Era |
See Era |
See Era |
8 |
Sultanate of Rum (Treb) (Nic) |
MeG:
Sultanate of Rum ADLG:
Seljuk Turks sub-list: Rum Sultanate (1128 – 1276)
|
5114 |
203
|
9-10 |
Ottoman Turk (Late) (Treb)
(Epi) (Note 5) |
MeG: Early
Ottoman Turkish ADLG: Ottoman
Turkish
|
5213 |
261
|
11 |
Kingdom of Sicily – Angevin period
(Late) |
MeG:
Angevin Sicilian ADLG:
Kingdom of Sicily sub-list: Angevin period (1267-1320)
|
5612 |
188
|
12 |
Kingdom of Georgia
(Treb) |
Georgian |
5101 |
215 |
1. The Byzantine Empire was fractured
into several parts following the fall of Constantinople in 1204 CE. In 1261 CE
the Empire of Nicaea, after several failed attempts to retake the city by siege,
was able to retake it by stealth but this did not lead to a voluntary reunification
of the separate parts of the old Empire; it had to be attempted by force of
arms.
After the fall of the city to the
Crusaders those remaining parts of the Empire, that were able (at least at
times) to put effective armies into the field, were as follows:
a. Empire of Nicaea (1204 – 1261 CE) (Nic)
b. Despotat of Epirus (1204 – 1340 CE) (Epi)
c. Empire of Trebizond ((1204 – 1384 CE) (Treb)
d. Later empire (1261 – 1384 CE) (Late)
These are referred to in the list
above using the abbreviations shown and any army listed may be used when
fighting that enemy; the invader makes the choice.
MeG: use the matching
army lists shown in the Era list, ADLG: use
the relevant sub-list in list 258 –
Later Byzantine. For the Later Empire (Late) use sub-list: Palaiologon
Byzantine (1261 – 1384).
2. This represents the attempt by Emperor
Michael IX Palaiologos to wipe out the Catalan Company at the battle of Apros
in 1305 CE. The Byzantine player must take an Alan allied command (MeG: 3511 ADLG: 108).
3. The first time this is rolled it represents the invasion of Thrace by the Golden Horde with a Bulgar allied command (MeG: 5203 ADLG: 257) in 1263 CE. The second time it represents the attack of the Knights of St John on and
occupation of Rhodes in 1310 CE.
4. This can be rolled three times. The
fracturing of the empire into parts led to an explosion of rival claimants and
civil wars. The fall of the Empire was as much to do with its exhaustion from
in-fighting as from foreign conquest. A usurper can choose any part of the
empire to be based on and can also choose the part he wishes to invade. The
dates must match e.g. if choosing the Later Empire to base an army on a player
can’t choose the Empire of Nicaea as their Byzantine opponent.
5. The Ottoman Turks were the final nemesis of the Roman/Byzantine state, though the last part wasn’t extinguished until after this campaign finishes. Even though in both MeG and ADLG the end of the Era overlaps with later Ottoman lists (Post 1362) no major wars were fought between the Byzantines and Ottomans between 1362 CE and 1384 CE so the option to use those Ottoman lists hasn’t been provided for.
This can be rolled three times, each
time against one of the parts existing post 1261 CE and can be chosen in any
order.
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